With intermediate, you can flipper pass and get a little bounce. You have to fix this angle because the oblique setting that's in visual pin does not exist in future pin.ī) Set elasticity to intermediate. I generally see settings around 238 / 122 and 52. This helps get rid of some of the floating and generally speeds things up.Ī) Start Angle 115 (left) / 245 (right) and Swing 55 - This is crucial to get the flipper to shoot shots in the right location as compared to the real pins. softening the flippers gets rid of the superball effect (cushions more like a real pin), and increasing the table angle helps get rid of the floating ball:ġ) Set table slope to 10. Also something I found last night, some tweak settings that you should do to every table to make it more realistic.